implementation of blue and red lights between the walls of the meeting place, like with the rectangular box experiment last week.
However, there was a big problem - my laptop was simply not powerful enough. The streams of blue and red lights flickers, especially where the blue and red streaks intercept. Had to put it to "high specs" for the effect i wanted (or its just a big blob of light), but then, the FPS drops down to really low, and even close to 0 when trying to move the point of view.
Decided to drop the coloured lighting and go with plain lights, (much less intensive on the hardware). Produced the effect i wanted but minus the colours.
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